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Retrieved 4 January Electronic Gaming Monthly : Game Informer Archived from the original on 21 October Retrieved 5 November Archived from the original on 26 January Archived from the original on 6 October Official U. PlayStation Magazine : January Daybreak Game Company.


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Categories : video games Action role-playing video games Fantasy video games Hack and slash role-playing games Multiplayer and single-player video games PlayStation 3-only games Sony Interactive Entertainment games Video games developed in the United States Video games featuring female protagonists Action role-playing video game stubs Video games using Havok.

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    The second section here has one Lurker , and two paths that lead to different chapters, III to the north and IV to the south. Chapter III is just a room with a Seeker and some treasure usually a Conjuration spell tome and random books.

    Chapter IV is a large room with a cage in the center and seven alcoves. There are a few Seekers here and some skill books.

    The Grasp of Untold Legend of Batman (1980)

    Four of the alcoves contain Fonts of Magicka and Stamina , and pods with random treasure mostly books. Go to the middle right alcove and activate the scrye to open the gate to reach another scrye inside it, which opens the gate on the middle left alcove. Activate the scrye there to open the gate in the center.

    Once inside the center room, activate the last scrye to open the gate to the last alcove, which contains a vessel with treasure and the book that leads to the Chapter V. Chapter V is mostly a straight shot to the final book.

    Beast: The Untold Legend by Shoshanna Evers

    Read it and choose one of the three rewards. However, the hallway may curve left or right, and at the end of the curve is a fight with a Lurker Guardian.

    haugreenearmengo.tk Then the Dragonborn must go down another hallway that leads back to the original one and repeat the process of going down the main hallway that will once again curve. Once both Lurker Guardians are defeated, access to the book is granted via one more trip down the main hallway. Reading the book at the end of Chapter V grants the ability to choose between one of the following powers :.

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